I saw the AFC implementation of a BoxTurtle AMS connected to a Snapmaker U1 using their FOSS plugin (not currently public) at RepRap 2026. Kudos to AFC and @jimmyjon711 (ref: GitHub - ArmoredTurtle/AFC-Klipper-Add-On: Automated Filament Changer Software · GitHub )!
Another project, (sidecar) promises asynchronous AMS changes on inactive toolheads and large numbers of colors: https://www.youtube.com/@SideCarU1. This is also BoxTurtle based. The inventor claims minimal purge waste.
Lots of potential here - especially for the U1 given Snapmaker’s current market lead, pricing/performance, and opportunity to preload filament on inactive heads. The U1 looks to become the hackers platform of choice at this time. I am looking forward to the larger volume printers rumored to be coming out. Printing objects in different colors/materials is really sweet on a tool changer.
So, market trends: Larger volume build plates and get ready to purchase lots of filament.
With that in mind, I spoke with Polymaker about RFID compatibility and usability with their dryer boxes (re-branded by Snapmaker). At this time, all is TBD.
Soapbox alert: Let’s advocate for an open RFID standard and adoption ASAP. Also stay aware of the legislative threats to 3d printing and CNC machining.
I saw Prusa running the Bondtech INDX and spoke with CanukCreator on Vororn implementations. Unfortunately, the Bondtech INDX is “unobtanium” at this time. The INDX is a well thought out tool changer, but the Snapmaker U1 works and seems to be the price leader and only accessible option at this moment. BTW: It took less than a week for me to get my U1 in the US. I ordered to beat the price increase. So far, the U1 has delivered on the tool changer promise for me even with a small number of printer hours I have put on it thus far. I’ll be stressing the machine more in the near future.
Now to see were the U1 + AMS comes in regarding price, number of colors, and performance/waste per color swap compared to INDX and other >4 toolhead solutions.
An FYI: The latest HueForge 0.9.1.3 highlights some issue with the latest NVIDIA Quadro drivers. Reverting to 582.16 fixed the issue as does using HueForge 0.8.1. Stephen at HueForge is really responsive and knows his stuff. I look forward to learning this software (total newbie at the moment).