Ray - postprocessor Fusion 360

Hello everyone!

I am the proud and happy owner of a Snapmaker Ray.
Does anyone work with his Ray from Fusion 360? I am looking for the best way to do it (trying to export in DXF without much luck, I managed to export in SVG and then import into Luban) and I wonder whether there are any plans to make a postprocessor adapted to the Ray. I am sure many people would be happy to use it :slight_smile:
Many thanks already for your help!