It’s probably been discussed already, but I couldn’t find any topic on the forum about this, so sorry if I missed it…
I’m trying to print a lamp cover that screws into a base. The thing should obviously be translucent, so I thought of vase mode, that would have the added benefit or removing seams.
This generates a problem however, in that I can’t do the whole thing in vase mode, I still need a “base” with the threaded section.
Here’s a section analysis of what I’m trying to achieve:
This model is actually 3 bodies, 1 for the very base (pink parts) to be printed in normal mode, a small part of the upper section (up to the line 10-15 millimeters above the base) just present for testing purposes in Spiral vase mode, then the rest of it upwards (Spiral vase mode as well).
I thought I would find “Spiral vase” option under “Quality” settings at object level, but I don’t, I only find it at global level, which will ruin the entire idea.
Is there a way to achieve what I’m trying to do here?
I’m also interested whether anyone has ideas on this. I have wanted to run certain parts of a vase-mode print very slowly, and tried using a modifier mesh to achieve that, but the vase mode rejected any attempt to add a modifier.
What I did was run two slices, one with the faster speed and the other slow, and then I spliced sections of the two G-Code files together in a text editor, using the layer count comments as the index (it still has layer counts, even in the spiral vase mode).
Trying this with splicing a vase-mode slice and a non-vase-mode slice looks trickier, with more to worry about than simply changing print speed (where, I found, the only difference was an F command each layer), but I think it’s worth a go. There will probably be a print defect at the join, but it might not be too bad.
Try a height modifier for the translucent part of the model. Specify a single perimeter wall and use random seams (with scarf). Tune the filament with the “Dynamic Flow Calibration” option in the print task menu to improve the layer lines.