Filament gaps at color change

Have used my U1 for less than 30 hours of prints and no problems with it in any way. I have been using the Paxx Extended on current firmware as it’s updated and all recalibrations each time it upgrades. The prints have been exceptional but I just noticed something new on my more recent print.

It was a downloaded STL file in one color and I painted it in Snorca and printed it in 4 colors. It looked great on the machine until I got it under good light and noticed that there are gaps along each different color change. I’m going to assume it’s something to do with the way I painted it…I was able to select “areas” and let paint do that entire section and I didn’t do any touch ups along the color separations.

Just weird because I had just completed three 1" tall/diameter 3 color ghosts prior to this print, and even a 4 color pokemon similar to the test dragon, and none of them exhibited this problem

Thoughts? And sorry for the crappy dimly lit phone pic.

Have a close look at the slicer’s print preview simulation and see whether the gaps you are worried about are baked into the slicer output.

They are there in the slice preview. It was set at .20 standard. No supports in those areas. And now that I look at it I think it was the model and the detail level it was set at - 9222 triangles and medium detail level. I’m going to try to find the original file online again and see if Snorca prompted to Simplify for some reason and I agreed or if the model was just poorly designed. Ironically, the general body surface finish is really nice with the pattern, except for those gaps. In a decade of downloading and printing stl’s I don’t think I’ve ever seen this, but being new to multi-color I kinda figured it was color change related, but apparently not. THANKS!