Working camera capture with Lightburn

in Lightburn?

Yes.I use 2.5mm thick MDF with a 7.5mm spacer. To simplify things in LightBurn, I have set the material thickness to 10mm.

When entering numbers and periods, they are stored in a character buffer. If the user presses the C key, the character buffer is cleared.

I would be happy if you could add a feature like this.

Is there any other API available for laser-related tasks? For example, one that enables movement in XY coordinates or controls the emission start/stop of a height measuring diode. With such functionality, it seems like adjusting the measurement position visually would be much easier.

Unfortunately Snapmaker has not open-sourced their HMI software, so we have to deal with their somewhat limited API. It’s designed specifically for Luban, so we’re limited to whatever Luban needs to function and nothing else.

Just managed to complete the camera calibration, but I’ve run into a big problem with the camera Alignment. My machine/pc are 40 feet away from eachother, with no way of making a serial connection.

There does not seem to be a way to export that fixed camera alignment as gcode on that wizard window in any location. I can’t seem to find it anywhere on the web as a vector file. Any inkling of what I might be able to do to get around this?

Might the mounted camera alignment work? At the very least there is an option to save picture of the calibration on there… could load it in as a png and trace to perhaps get useable file out of it…

Attempted to reach out to support in hopes of adding the vector file to the alignment documentation or at the very least sending a copy to my email. Edit: support came back with a single response, with no offer of help. ā€œWe only support direct connection calibrationā€

Any other way of obtaining this file or finding a workaround would be greatly appreciated! Thanks for the time and help laser friends!

A serial-to-Ethernet converter may be helpful.

I hadn’t thought of that, thank you! I’ll look into this and see if it might work!

Pretty sure I am missing something stupid… I can’t connect and input the IP address. I have found the camera on lightburn but because it does not have the IP it can’t connect to the snapmaker. Thanks for any help y’all can provide!!!

[29-06 11:06:21] Virtual camera has started @ 0.0.0.0 (base position: X232, Y178, Z290)
[29-06 11:06:21] Press ENTER to request a new image from base position (warning: will move bed & laser!)
[29-06 11:06:21] Press SPACE to request material thickness from base position (warning: will move bed & laser!)

Try writing the IP address in the config.

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I will look into implementing this feature soon. Bit short on time nowadays so I can’t give an estimate.

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Is there any update due to Artisan? I tried the latest version and still no API connection. Did anyone got Artisan work with SnapmakerLightburnHost? Any adivce is highly appriciated. Thanks in advance. I guess the problem is there is an authentication process needed for the first time off a connection.

Unfortunately I don’t have a lot of time at the moment, but I have an idea of how to implement it for Artisan. When I have time I will look into it.

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If I can help with testing or something else, please let me know.

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You might want to bug the lightburn team too, they should have artisan on hand by now.

Great idea, I have the problem, that it shows a missing dll: MSVCP110.DLL

Any idea how to solve this problem?`

Thanks in advance!

@Obicom Apoligies for not giving any updates, things have been very busy. I still cannot commit to a timeline but hopefully I can spend some time on it later this month.

@jomjol The following package has to be installed for the software to work: https://www.microsoft.com/en-us/download/details.aspx?id=30679

I got things up and running, was able to calibrate the camera, alignment was so so, I am using the latest install of LB, the current issue I cannot get the overlay to update onto the workspace, any suggestions?

Have you followed the set-up here: Full Lightburn Control Guide? Saying this because I see you selected a GRBL instead of Snapmaker or GRBL-M3. Maybe it’s unrelated.

Currently I do not have the latest version of Lightburn, so I cannot completely reproduce your situation.

I too am struggling with getting this set up. When I did it, I was able to get the camera to show in the camera controls, but Lightburn says that I need to run the alignment calibration, and whenever I run that (only when I run it with the Softcam camera selected), Lightburn hangs. Does anyone have this working on a recent version of Lightburn? (I’m running 1.7.03)

I had to turn off honeycomb to get it to work.