Importing SVG into Luban 4.11.0 does not work properly

Hello,

Yesterday I reactivated my Snapmaker 2.0 after a long time (>1 year). I updated all controllers and installed the new version of Luban (4.11.0).

As first task I tried to import an Inkscape svg file – but the result is not usable:

  • Luban did not recognize the single objects. I added layers as described but this did not help.
  • The objects are not filled (text and icon). This issue is already described in another post but not solved there.

Does anybody have an idea/solution for one or both issues? That would be great!

Thanks in advance!

Best,

Markus

I am using Inkscape without issues, but i never tried multiple objects so far.

For importing SVG i need to switch from vector to half tone in Luban, otherwise the object is not filled. But that’s the nature of SVG.

Thank you for this hint: I tried half tone and this happened :neutral_face:

importet_into_Luban_half_tone

Regarding the single objects: Luban does not seem to be able to resolve the SVG into individual objects. For getting the letters filled: I’d select Vector mode, and then, when setting up the toolpath, I’d select “Fill” with Movement mode “Line”. That should yield acceptable results.

Lightburn has much more flexibility btw. - if you happen to laser a lot, I’d recommend investing the few bucks.

Tested with a sample font in Inkscape, stored the selection as “Inkscape SVG” and imported it to luban.
Was not filled, but once i changed it to Half Tone, this happened:

Seem to be as expected, eh?

  1. Tested with two fonts in Inkscape (Inkscape 1.3.2)
  2. stored selection as “Inkscape SVG”
  3. Imported into Luban (4.11.0)
  4. changed to Half Tone (both objects)

This happened:

Then i can’t help. Good luck finding a solution

Inkscape is a free and open-source vector graphics editor

You get what you pay for. Use Illustrator. I don’t know what those 4 settings are for, but I’ve never had to touch them importing an Illustrator SVG.

As I said: Use Vector, then fill. To illustrate: I created a testfile with Inkscape (which despite(?) being free and open source is a great program!) and loaded it into Luban. It does not look filled in the work area:

But when you create the toolpath with Fill/Line:

grafik

And then you preview the toolpath you’ll see it is filled:

It is filling it by doing scanlines. Here’s where Lightburn has its advantage - you can use Offset Fill, which yields much nicer results:

I use Luban to fill engrave then an outline path to clean up the edges. Will achieve results comparable to what you show in lightburn offset fill.

Congratulations. The most useless statement so far.