3.14 Luban not loading properly

I recently built a new pc, had to reinstall all my software.

I downloaded the recent Luban and when i Load it its a blank screen.
The only options i can click, is the “File - View - Window” at the top left and the close minimize buttons on the top right.

I tried “force reload” and that did nothing. Also tried to load a file and the whole screen stays blank.

I did a reinstall of the software and still have the same issue even after a restart.

Anyone else having this issue?

You may need to do a completely new install.
Find and erase any SM settings, caches, preferences.

-S

@TheDuke

Please view Snapmaker Luban in the browser and check the error in the console.

View → View In Browser

1 Like

Hi Edwin,

Thanks for your response.

I forgot to mention the browser does load. So i was able to pull this

I also tried to install 3.13 and im having the same issue.
I went into the registry and deleted what i could from Snapmaker before doing a reinstall, and restarting in between.

Edit: I opened Luban and i was able to click on “toggle developer tools”
I got what seems different errors

Summary

THREE.WebGLRenderer 94
app.ad6b24b925af679429cf.bundle.js?=1615869015011:2 THREE.WebGLRenderer: Error creating WebGL context.
ao @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
app.ad6b24b925af679429cf.bundle.js?=1615869015011:2 THREE.WebGLRenderer 94
app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2 THREE.WebGLRenderer: Error creating WebGL context.
ao @ app.ad6b24b925af679429cf.bundle.js?=1615869015011:2
2app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2 TypeError: Cannot read property ‘parentElement’ of null
at n.value (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at n.value (app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2)
at n.value (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at Da (app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2)
at ja (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
at Object.t.unstable_runWithPriority (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at Cs (app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2)
at Es (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at xs (app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2)
ra @ app.ad6b24b925af679429cf.bundle.js?=1615869015011:2
app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2 TypeError: Cannot read property ‘resizeWindow’ of null
at n.value (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at Da (app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2)
at ja (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
at Object.t.unstable_runWithPriority (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at Cs (app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2)
at Es (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at xs (app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2)
at vs (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at Wa (app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2)
ra @ app.ad6b24b925af679429cf.bundle.js?=1615869015011:2
app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2 TypeError: Cannot read property ‘getExtension’ of null
at Object.get (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at se (app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2)
at new ao (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at n.value (app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2)
at Da (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at ja (app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2)
at app.ad6b24b925af679429cf.bundle.js?=1615869015011:2
at Object.t.unstable_runWithPriority (app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2)
at Cs (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at Es (app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2)
ra @ app.ad6b24b925af679429cf.bundle.js?=1615869015011:2
app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2 TypeError: Cannot read property ‘parentElement’ of null
at n.value (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at n.value (app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2)
at n.value (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at Da (app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2)
at ja (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
at Object.t.unstable_runWithPriority (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at Cs (app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2)
at Es (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at xs (app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2)
ra @ app.ad6b24b925af679429cf.bundle.js?=1615869015011:2
app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2 TypeError: Cannot read property ‘resizeWindow’ of null
at n.value (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at Da (app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2)
at ja (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
at Object.t.unstable_runWithPriority (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at Cs (app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2)
at Es (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at xs (app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2)
at vs (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at Wa (app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2)
ra @ app.ad6b24b925af679429cf.bundle.js?=1615869015011:2
app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2 TypeError: Cannot read property ‘getExtension’ of null
at Object.get (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at se (app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2)
at new ao (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at n.value (app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2)
at Da (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at ja (app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2)
at app.ad6b24b925af679429cf.bundle.js?=1615869015011:2
at Object.t.unstable_runWithPriority (app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2)
at Cs (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at Es (app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2)
ra @ app.ad6b24b925af679429cf.bundle.js?=1615869015011:2
app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2 Uncaught TypeError: Cannot read property ‘parentElement’ of null
at n.value (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at n.value (app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2)
at n.value (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at Da (app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2)
at ja (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
at Object.t.unstable_runWithPriority (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at Cs (app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2)
at Es (app.ad6b24b925af679429cf.bundle.js?=1615869015011:2)
at xs (app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2)
app.ad6b24b925af679429cf.bundle.js?=1615869015011:2 Error: attribute width: Expected length, “undefined”.
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?=1615869015011:2
app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2 Error: attribute height: Expected length, “undefined”.
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
app.ad6b24b925af679429cf.bundle.js?=1615869015011:2 Error: attribute width: Expected length, “NaN”.
es @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
app.ad6b24b925af679429cf.bundle.js?=1615869015011:2 Error: attribute height: Expected length, “NaN”.
es @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
app.ad6b24b925af679429cf.bundle.js?=1615869015011:2 Error: attribute x: Expected length, “NaN”.
es @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
app.ad6b24b925af679429cf.bundle.js?=1615869015011:2 Error: attribute y: Expected length, “NaN”.
es @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
app.ad6b24b925af679429cf.bundle.js?=1615869015011:2 Error: attribute width: Expected length, “NaN”.
es @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
app.ad6b24b925af679429cf.bundle.js?=1615869015011:2 Error: attribute height: Expected length, “NaN”.
es @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
app.ad6b24b925af679429cf.bundle.js?=1615869015011:2 Error: attribute x: Expected length, “NaN”.
es @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
app.ad6b24b925af679429cf.bundle.js?=1615869015011:2 Error: attribute y: Expected length, “NaN”.
es @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
app.ad6b24b925af679429cf.bundle.js?=1615869015011:2 Error: attribute width: Expected length, “undefined”.
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?=1615869015011:2
app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2 Error: attribute height: Expected length, “undefined”.
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
app.ad6b24b925af679429cf.bundle.js?=1615869015011:2 Error: attribute width: Expected length, “NaN”.
es @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
app.ad6b24b925af679429cf.bundle.js?=1615869015011:2 Error: attribute height: Expected length, “NaN”.
es @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
app.ad6b24b925af679429cf.bundle.js?=1615869015011:2 Error: attribute x: Expected length, “NaN”.
es @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
app.ad6b24b925af679429cf.bundle.js?=1615869015011:2 Error: attribute y: Expected length, “NaN”.
es @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
app.ad6b24b925af679429cf.bundle.js?=1615869015011:2 Error: attribute width: Expected length, “NaN”.
es @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
app.ad6b24b925af679429cf.bundle.js?=1615869015011:2 Error: attribute height: Expected length, “NaN”.
es @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
app.ad6b24b925af679429cf.bundle.js?=1615869015011:2 Error: attribute x: Expected length, “NaN”.
es @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
app.ad6b24b925af679429cf.bundle.js?=1615869015011:2 Error: attribute y: Expected length, “NaN”.
es @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?=1615869015011:2
(anonymous) @ app.ad6b24b925af679429cf.bundle.js?
=1615869015011:2

Duke

Is this the same problem? Snapmaker Luban shows a blank screen

1 Like

Ah yes… I did search for it but i guess my keywords were not good lol.
No solution on that post…

Hi, I have the same problem, on a win7 pc, where Luban3.13.0 was running until the other day, after updating to v.3.14.0, there is no way to start it, even with the browser. Failed attempts to roll everything back to previous versions. The only one that seems to work graphically is Snapmakerjs.
Anyone have the solution?

2 Likes

We suspect that this problem may be caused by the configuration file of the software. You can find the corresponding configuration file, and then back it up. Delete the files under that path and try to restart the software to check if the problem is solved.

If Snapmaker Luban can load successfully, please send me the configuration file folder. If not, we will try other methods.

Delete ‘Snapmaker Luban’ config directory and restart the ‘Luban’ may solve the problem.

On macOs: cd ~/Library/Application\ Support/snapmaker-luban rm -rf Config/

On Windows: Delete the folder C:\Users[Your Windows User Profile]\AppData\Roaming\snapmaker-luban

1 Like

Hi Edwin,

Thanks again for your reply and advice.

I deleted that folder and restarted Luban to no avail. Please keep in mind i’m trying with version 3.13.1.
I also tried uninstalling Luban with Revo, even deleting registry keys.

Reinstall didn’t work.
I repeated the steps with the latest version of Luban 3.14.0 and I had the same results.

I’m not stuck, as I can still open Luban through the browser and use the machine.

But this is a fresh windows install, theoretically it should work.
Does Luban have a program that it is dependent on? like Microsoft visual C++ for example? That I could be missing since its a fresh install?

Thanks Again

Duke

Sorry for the inconvenience. We are working on it.

Best regards
Edwin

1 Like

From your log, it seems like Luban unable to create WebGL context to display the 3D scene.
As https://github.com/mrdoob/three.js/issues/4927 suggested it may relate to graphics card or its driver, and sometimes it may be due to program faults.

If you can open Luban through browser, could you visit chrome://gpu/ through browser to check WebGL config?

To compare with WebGL status of Luban application, open Developer Tools, in console tab, type require('electron').remote.app.getGPUFeatureStatus()

It will be something like this:

{
  "2d_canvas": "enabled",
  ..
  "webgl": "enabled",
  "webgl2": "enabled"
}
1 Like

Hi Parachvte,

Thank you for the response.

I was able to pull this from the browser check with your instructions

Summary

Graphics Feature Status

  • Canvas: Hardware accelerated
  • Compositing: Hardware accelerated
  • Multiple Raster Threads: Enabled
  • Out-of-process Rasterization: Unavailable
  • OpenGL: Enabled
  • Rasterization: Unavailable
  • Skia Renderer: Enabled
  • Video Decode: Hardware accelerated
  • Vulkan: Disabled
  • WebGL: Hardware accelerated
  • WebGL2: Hardware accelerated

Driver Bug Workarounds

  • clear_uniforms_before_first_program_use
  • decode_encode_srgb_for_generatemipmap
  • disable_d3d11_video_decoder
  • disable_delayed_copy_nv12
  • disable_direct_composition_video_overlays
  • disable_dxgi_zero_copy_video
  • disable_mediafoundation_async_h264_encoding
  • disable_playready_hardware_drm_25668132
  • exit_on_context_lost
  • scalarize_vec_and_mat_constructor_args
  • disabled_extension_GL_KHR_blend_equation_advanced
  • disabled_extension_GL_KHR_blend_equation_advanced_coherent

Problems Detected

  • GPU rasterization should only be enabled on NVIDIA and Intel and AMD RX-R2 GPUs with DX11+ or any GPU using ANGLE’s GL backend.: 1047002
    Disabled Features: gpu_rasterization
  • Some drivers are unable to reset the D3D device in the GPU process sandbox
    Applied Workarounds: exit_on_context_lost
  • Clear uniforms before first program use on all platforms: 124764, 349137
    Applied Workarounds: clear_uniforms_before_first_program_use
  • Always rewrite vec/mat constructors to be consistent: 398694
    Applied Workarounds: scalarize_vec_and_mat_constructor_args
  • Zero-copy NV12 video displays incorrect colors on NVIDIA drivers.: 635319
    Applied Workarounds: disable_dxgi_zero_copy_video
  • Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
    Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent)
  • Decode and Encode before generateMipmap for srgb format textures on Windows: 634519
    Applied Workarounds: decode_encode_srgb_for_generatemipmap
  • Delayed copy NV12 displays incorrect colors on NVIDIA drivers.: 728670
    Applied Workarounds: disable_delayed_copy_nv12
  • Per NVIDIA, software and hardware overlays don’t work properly prior to this driver.: 911349, 1113893
    Applied Workarounds: disable_direct_composition_video_overlays
  • Disable D3D11VideoDecoder due to crashes on NVIDIA on older drivers: 1041166
    Applied Workarounds: disable_d3d11_video_decoder
  • Disable hardware MFT H264 encoder on older NVIDIA drivers: 1058583
    Applied Workarounds: disable_mediafoundation_async_h264_encoding
  • Disable PlayReady HWDRM on NVIDIA systems on 19H2.: 25668132
    Applied Workarounds: disable_playready_hardware_drm_25668132

ANGLE Features

  • allow_compressed_formats (Frontend workarounds): Enabled: true
    Allow compressed formats
  • disable_anisotropic_filtering (Frontend workarounds): Disabled
    Disable support for anisotropic filtering
  • disable_program_binary (Frontend features) anglebug:5007: Disabled
    Disable support for GL_OES_get_program_binary
  • disable_program_caching_for_transform_feedback (Frontend workarounds): Disabled
    On some GPUs, program binaries don’t contain transform feedback varyings
  • lose_context_on_out_of_memory (Frontend workarounds): Enabled: true
    Some users rely on a lost context notification if a GL_OUT_OF_MEMORY error occurs
  • scalarize_vec_and_mat_constructor_args (Frontend workarounds) 398694: Enabled: true
    Always rewrite vec/mat constructors to be consistent
  • sync_framebuffer_bindings_on_tex_image (Frontend workarounds): Disabled
    On some drivers TexImage sometimes seems to interact with the Framebuffer
  • add_mock_texture_no_render_target (D3D workarounds) anglebug:2152: Disabled: isIntel && capsVersion < IntelDriverVersion(4815)
    On some drivers when rendering with no render target, two bugs lead to incorrect behavior
  • allow_clear_for_robust_resource_init (D3D workarounds) 941620: Enabled: true
    Some drivers corrupt texture data when clearing for robust resource initialization.
  • allow_translate_uniform_block_to_structured_buffer (D3D workarounds) anglebug:3682: Enabled: IsWin10OrGreater()
    There is a slow fxc compile performance issue with dynamic uniform indexing if translating a uniform block with a large array member to cbuffer.
  • call_clear_twice (D3D workarounds) 655534: Disabled: isIntel && isSkylake && capsVersion < IntelDriverVersion(4771)
    Using clear() may not take effect
  • depth_stencil_blit_extra_copy (D3D workarounds) anglebug:1452: Enabled: (part1 <= 13u && part2 < 6881) && isNvidia && driverVersionValid
    Bug in some drivers triggers a TDR when using CopySubresourceRegion from a staging texture to a depth/stencil
  • disable_b5g6r5_support (D3D workarounds): Disabled: (isIntel && capsVersion < IntelDriverVersion(4539)) || isAMD
    Textures with the format DXGI_FORMAT_B5G6R5_UNORM have incorrect data
  • emulate_isnan_float (D3D workarounds) 650547: Disabled: isIntel && isSkylake && capsVersion < IntelDriverVersion(4542)
    Using isnan() on highp float will get wrong answer
  • emulate_tiny_stencil_textures (D3D workarounds): Disabled: isAMD && !(deviceCaps.featureLevel < D3D_FEATURE_LEVEL_10_1)
    1x1 and 2x2 mips of depth/stencil textures aren’t sampled correctly
  • expand_integer_pow_expressions (D3D workarounds): Enabled: true
    The HLSL optimizer has a bug with optimizing ‘pow’ in certain integer-valued expressions
  • flush_after_ending_transform_feedback (D3D workarounds): Enabled: isNvidia
    Some drivers sometimes write out-of-order results to StreamOut buffers when transform feedback is used to repeatedly write to the same buffer positions
  • force_atomic_value_resolution (D3D workarounds) anglebug:3246: Enabled: isNvidia
    On some drivers the return value from RWByteAddressBuffer.InterlockedAdd does not resolve when used in the .yzw components of a RWByteAddressBuffer.Store operation
  • get_dimensions_ignores_base_level (D3D workarounds): Enabled: isNvidia
    Some drivers do not take into account the base level of the texture in the results of the HLSL GetDimensions builtin
  • mrt_perf_workaround (D3D workarounds): Enabled: true
    Some drivers have a bug where they ignore null render targets
  • pre_add_texel_fetch_offsets (D3D workarounds): Disabled: isIntel
    HLSL’s function texture.Load returns 0 when the parameter Location is negative, even if the sum of Offset and Location is in range
  • rewrite_unary_minus_operator (D3D workarounds): Disabled: isIntel && (isBroadwell || isHaswell) && capsVersion < IntelDriverVersion(4624)
    Evaluating unary minus operator on integer may get wrong answer in vertex shaders
  • select_view_in_geometry_shader (D3D workarounds): Enabled: !deviceCaps.supportsVpRtIndexWriteFromVertexShader
    The viewport or render target slice will be selected in the geometry shader stage for the ANGLE_multiview extension
  • set_data_faster_than_image_upload (D3D workarounds): Enabled: !(isIvyBridge || isBroadwell || isHaswell)
    Set data faster than image upload
  • skip_vs_constant_register_zero (D3D workarounds): Enabled: isNvidia
    In specific cases the driver doesn’t handle constant register zero correctly
  • use_instanced_point_sprite_emulation (D3D workarounds): Disabled: isFeatureLevel9_3
    Some D3D11 renderers do not support geometry shaders for pointsprite emulation
  • use_system_memory_for_constant_buffers (D3D workarounds) 593024: Disabled: isIntel
    Copying from staging storage to constant buffer storage does not work
  • zero_max_lod (D3D workarounds): Disabled: isFeatureLevel9_3
    Missing an option to disable mipmaps on a mipmapped texture

Version Information

Data exported 2021-03-23T04:16:44.181Z
Edge version Edg/89.0.774.54
Operating system Windows NT 10.0.18363
Software rendering list URL gpu/config/software_rendering_list.json - chromium/src - Git at Google
Driver bug list URL gpu/config/gpu_driver_bug_list.json - chromium/src - Git at Google
ANGLE commit id 4a65bdfe2676
2D graphics backend Skia/89 109bfc9052ce1bde7acf07321d605601d7b7ec24
Command Line “C:\Program Files (x86)\Microsoft\Edge\Application\msedge.exe” --profile-directory=Default --restore-last-session --flag-switches-begin --flag-switches-end

Driver Information

Initialization time 281
In-process GPU false
Passthrough Command Decoder true
Sandboxed true
GPU0 VENDOR= 0x10de, DEVICE=0x0600, SUBSYS=0x82681043, REV=162, LUID={0,56278} ACTIVE
GPU1 VENDOR= 0x1414, DEVICE=0x008c, LUID={0,58142}
Optimus false
AMD switchable false
Desktop compositing Aero Glass
Direct composition true
Supports overlays false
YUY2 overlay support NONE
NV12 overlay support NONE
BGRA8 overlay support NONE
RGB10A2 overlay support NONE
Diagonal Monitor Size of \.\DISPLAY2 22.9"
Diagonal Monitor Size of \.\DISPLAY1 19.9"
Driver D3D12 feature level Not supported
Driver Vulkan API version Not supported
Driver vendor ANGLE (NVIDIA)
Driver version 9.18.13.4174
GPU CUDA compute capability major version 0
Pixel shader version 4.0
Vertex shader version 4.0
Max. MSAA samples 8
Machine model name
Machine model version
GL_VENDOR Google Inc.
GL_RENDERER ANGLE (NVIDIA GeForce 8800 GTS 512 Direct3D11 vs_4_0 ps_4_0)
GL_VERSION OpenGL ES 2.0.0 (ANGLE 2.1.19885 git hash: 4a65bdfe2676)
GL_EXTENSIONS GL_ANGLE_base_vertex_base_instance GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_explicit_context GL_ANGLE_explicit_context_gles1 GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query GL_EXT_EGL_image_external_wrap_modes GL_EXT_blend_func_extended GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_draw_elements_base_vertex GL_EXT_float_blend GL_EXT_frag_depth GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_multisampled_render_to_texture GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_shader_texture_lod GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_storage GL_EXT_unpack_subimage GL_KHR_debug GL_KHR_parallel_shader_compile GL_NV_EGL_stream_consumer_external GL_NV_fence GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_compressed_EAC_R11_signed_texture GL_OES_compressed_EAC_R11_unsigned_texture GL_OES_compressed_EAC_RG11_signed_texture GL_OES_compressed_EAC_RG11_unsigned_texture GL_OES_compressed_ETC2_RGB8_texture GL_OES_compressed_ETC2_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture GL_OES_compressed_ETC2_sRGB8_alpha8_texture GL_OES_compressed_ETC2_sRGB8_texture GL_OES_depth24 GL_OES_depth32 GL_OES_draw_elements_base_vertex GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_border_clamp GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_texture_stencil8 GL_OES_vertex_array_object GL_WEBGL_video_texture
Disabled Extensions GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
Disabled WebGL Extensions
Window system binding vendor Google Inc. (adapter LUID: 000000000000dbd6)
Window system binding version 1.5 (ANGLE 2.1.19885 git hash: 4a65bdfe2676)
Window system binding extensions EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_ANGLE_windows_ui_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_flexible_surface_compatibility EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable EGL_ANGLE_image_d3d11_texture EGL_ANGLE_create_context_backwards_compatible EGL_KHR_create_context_no_error EGL_KHR_reusable_sync
Direct rendering version unknown
Reset notification strategy 0x8252
GPU process crash count 0
gfx::BufferFormats supported for allocation and texturing R_8: not supported, R_16: not supported, RG_88: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, P010: not supported

Media Foundation Rendering Capabilities

PlayReady Hardware DRM support false
Direct Composition true
Dolby Atmos support false
AV1 installed false
HEVC installed false

Compositor Information

Tile Update Mode One-copy
Partial Raster Enabled

GpuMemoryBuffers Status

R_8 Software only
R_16 Software only
RG_88 Software only
BGR_565 Software only
RGBA_4444 Software only
RGBX_8888 GPU_READ, SCANOUT
RGBA_8888 GPU_READ, SCANOUT
BGRX_8888 Software only
BGRA_1010102 Software only
RGBA_1010102 Software only
BGRA_8888 Software only
RGBA_F16 Software only
YVU_420 Software only
YUV_420_BIPLANAR Software only
P010 Software only

Display(s) Information

Info Display[2528732444] bounds=[1920,37 1680x1050], workarea=[1920,37 1680x1010], scale=1, rotation=0, panel_rotation=0 external.
Color space (sRGB/no-alpha) {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Buffer format (sRGB/no-alpha) BGRX_8888
Color space (sRGB/alpha) {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Buffer format (sRGB/alpha) BGRA_8888
Color space (WCG/no-alpha) {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Buffer format (WCG/no-alpha) BGRX_8888
Color space (WCG/alpha) {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Buffer format (WCG/alpha) BGRA_8888
Color space (HDR/no-alpha) {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Buffer format (HDR/no-alpha) BGRX_8888
Color space (HDR/alpha) {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Buffer format (HDR/alpha) BGRA_8888
SDR white level in nits 80
Bits per color component 8
Bits per pixel 24
Refresh Rate in Hz 60
Info Display[2779098405] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=1, rotation=0, panel_rotation=0 external.
Color space (sRGB/no-alpha) {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Buffer format (sRGB/no-alpha) BGRX_8888
Color space (sRGB/alpha) {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Buffer format (sRGB/alpha) BGRA_8888
Color space (WCG/no-alpha) {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Buffer format (WCG/no-alpha) BGRX_8888
Color space (WCG/alpha) {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Buffer format (WCG/alpha) BGRA_8888
Color space (HDR/no-alpha) {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Buffer format (HDR/no-alpha) BGRX_8888
Color space (HDR/alpha) {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Buffer format (HDR/alpha) BGRA_8888
SDR white level in nits 80
Bits per color component 8
Bits per pixel 24
Refresh Rate in Hz 60

Video Acceleration Information

Decode h264 baseline 64x64 to 1920x1088 pixels
Decode h264 main 64x64 to 1920x1088 pixels
Decode h264 high 64x64 to 1920x1088 pixels
Encode h264 baseline 0x0 to 1920x1088 pixels, and/or 30.000 fps
Encode h264 main 0x0 to 1920x1088 pixels, and/or 30.000 fps
Encode h264 high 0x0 to 1920x1088 pixels, and/or 30.000 fps

Vulkan Information

Device Performance Information

Total Physical Memory (Gb) 15
Total Disk Space (Gb) 465
Hardware Concurrency 8
System Commit Limit (Gb) 18
D3D11 Feature Level 10_0
Has Discrete GPU yes
Software Rendering No

Diagnostics

0

b3DAccelerationEnabled true


b3DAccelerationExists true
bAGPEnabled true
bAGPExistenceValid true
bAGPExists true
bCanRenderWindow true
bDDAccelerationEnabled true
bDriverBeta false
bDriverDebug false
bDriverSigned false
bDriverSignedValid false
bNoHardware false
dwBpp 32
dwDDIVersion 11
dwHeight 1050
dwRefreshRate 60
dwWHQLLevel 0
dwWidth 1680
iAdapter 1
lDriverSize 17559432
lMiniVddSize 0
szAGPStatusEnglish Enabled
szAGPStatusLocalized Enabled
szChipType GeForce 8800 GTS 512
szD3DStatusEnglish Enabled
szD3DStatusLocalized Enabled
szDACType Integrated RAMDAC
szDDIVersionEnglish 11.1
szDDIVersionLocalized 11.1
szDDStatusEnglish Enabled
szDDStatusLocalized Enabled
szDXVAHDEnglish Supported
szDXVAModes ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
szDescription NVIDIA GeForce 8800 GTS 512
szDeviceId 0x0600
szDeviceIdentifier {D7B71E3E-4540-11CF-BD63-65A21FC2C435}
szDeviceName \.\DISPLAY1
szDisplayMemoryEnglish 4064 MB
szDisplayMemoryLocalized 4064 MB
szDisplayModeEnglish 1680 x 1050 (32 bit) (60Hz)
szDisplayModeLocalized 1680 x 1050 (32 bit) (60Hz)
szDriverAssemblyVersion 9.18.13.4174
szDriverAttributes Final Retail
szDriverDateEnglish 6/28/2015 9:00:00 PM
szDriverDateLocalized 6/28/2015 21:00:00
szDriverLanguageEnglish English
szDriverLanguageLocalized English
szDriverModelEnglish WDDM 1.2
szDriverModelLocalized WDDM 1.2
szDriverName nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll
szDriverNodeStrongName oem3.inf:0f066de3eb56c687:Section016:9.18.13.4174:pci\ven_10de&dev_0600
szDriverSignDate Unknown
szDriverVersion 9.18.0013.4174
szKeyDeviceID Enum\PCI\VEN_10DE&DEV_0600&SUBSYS_82681043&REV_A2
szKeyDeviceKey \Registry\Machine\System\CurrentControlSet\Control\Video{89C452B1-7198-11EB-AB9D-FEF1A12AD14D}\0000
szManufacturer NVIDIA
szMiniVdd unknown
szMiniVddDateEnglish Unknown
szMiniVddDateLocalized unknown
szMonitorMaxRes Unknown
szMonitorName Generic PnP Monitor
szNotesEnglish No problems found.
szNotesLocalized No problems found.
szOverlayEnglish Supported
szRankOfInstalledDriver 00DA2001
szRegHelpText Unknown
szRevision Unknown
szRevisionId 0x00A2
szSubSysId 0x82681043
szTestResultD3D7English Not run
szTestResultD3D7Localized Not run
szTestResultD3D8English Not run
szTestResultD3D8Localized Not run
szTestResultD3D9English Not run
szTestResultD3D9Localized Not run
szTestResultDDEnglish Not run
szTestResultDDLocalized Not run
szVdd unknown
szVendorId 0x10DE
1

b3DAccelerationEnabled true


b3DAccelerationExists true
bAGPEnabled true
bAGPExistenceValid true
bAGPExists true
bCanRenderWindow true
bDDAccelerationEnabled true
bDriverBeta false
bDriverDebug false
bDriverSigned false
bDriverSignedValid false
bNoHardware false
dwBpp 32
dwDDIVersion 11
dwHeight 1080
dwRefreshRate 60
dwWHQLLevel 0
dwWidth 1920
iAdapter 0
lDriverSize 17559432
lMiniVddSize 0
szAGPStatusEnglish Enabled
szAGPStatusLocalized Enabled
szChipType GeForce 8800 GTS 512
szD3DStatusEnglish Enabled
szD3DStatusLocalized Enabled
szDACType Integrated RAMDAC
szDDIVersionEnglish 11.1
szDDIVersionLocalized 11.1
szDDStatusEnglish Enabled
szDDStatusLocalized Enabled
szDXVAHDEnglish Supported
szDXVAModes ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
szDescription NVIDIA GeForce 8800 GTS 512
szDeviceId 0x0600
szDeviceIdentifier {D7B71E3E-4540-11CF-BD63-65A21FC2C435}
szDeviceName \.\DISPLAY2
szDisplayMemoryEnglish 4064 MB
szDisplayMemoryLocalized 4064 MB
szDisplayModeEnglish 1920 x 1080 (32 bit) (60Hz)
szDisplayModeLocalized 1920 x 1080 (32 bit) (60Hz)
szDriverAssemblyVersion 9.18.13.4174
szDriverAttributes Final Retail
szDriverDateEnglish 6/28/2015 9:00:00 PM
szDriverDateLocalized 6/28/2015 21:00:00
szDriverLanguageEnglish English
szDriverLanguageLocalized English
szDriverModelEnglish WDDM 1.2
szDriverModelLocalized WDDM 1.2
szDriverName nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll
szDriverNodeStrongName oem3.inf:0f066de3eb56c687:Section016:9.18.13.4174:pci\ven_10de&dev_0600
szDriverSignDate Unknown
szDriverVersion 9.18.0013.4174
szKeyDeviceID Enum\PCI\VEN_10DE&DEV_0600&SUBSYS_82681043&REV_A2
szKeyDeviceKey \Registry\Machine\System\CurrentControlSet\Control\Video{89C452B1-7198-11EB-AB9D-FEF1A12AD14D}\0001
szManufacturer NVIDIA
szMiniVdd unknown
szMiniVddDateEnglish Unknown
szMiniVddDateLocalized unknown
szMonitorMaxRes Unknown
szMonitorName Generic PnP Monitor
szNotesEnglish No problems found.
szNotesLocalized No problems found.
szOverlayEnglish Supported
szRankOfInstalledDriver 00DA2001
szRegHelpText Unknown
szRevision Unknown
szRevisionId 0x00A2
szSubSysId 0x82681043
szTestResultD3D7English Not run
szTestResultD3D7Localized Not run
szTestResultD3D8English Not run
szTestResultD3D8Localized Not run
szTestResultD3D9English Not run
szTestResultD3D9Localized Not run
szTestResultDDEnglish Not run
szTestResultDDLocalized Not run
szVdd unknown
szVendorId 0x10DE

Log Messages

  • GpuProcessHost: The info collection GPU process exited normally. Everything is okay.
  • [8492:8496:0318/200802.395:ERROR:shared_image_manager.cc(214)] : SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a non-existent mailbox.
  • [8492:8496:0318/200802.396:ERROR:shared_image_manager.cc(214)] : SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a non-existent mailbox.
  • [8492:8496:0319/012419.408:WARNING:ipc_message_attachment_set.cc(49)] : MessageAttachmentSet destroyed with unconsumed attachments: 0/1
  • [8492:8496:0319/013345.961:WARNING:ipc_message_attachment_set.cc(49)] : MessageAttachmentSet destroyed with unconsumed attachments: 0/1
  • [8492:8496:0319/013832.695:ERROR:gl_utils.cc(314)] : [GroupMarkerNotSet(crbug.com/242999)!:C06C7D01A83D0000] GL_INVALID_ENUM: Invalid pname.
  • [8492:8496:0319/013832.695:ERROR:gl_utils.cc(314)] : [GroupMarkerNotSet(crbug.com/242999)!:C06C7D01A83D0000] GL_INVALID_ENUM: Invalid pname.
  • [8492:8496:0319/013832.695:ERROR:context_group.cc(182)] : ContextResult::kFatalFailure: ES3 is blocklisted/disabled/unsupported by driver.
  • [8492:8496:0319/164018.956:ERROR:shared_image_manager.cc(214)] : SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a non-existent mailbox.
  • [8492:8496:0319/164018.957:ERROR:shared_image_manager.cc(214)] : SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a non-existent mailbox.
  • [8492:8496:0320/181118.409:ERROR:gl_surface_egl.cc(774)] : EGL Driver message (Error) eglStreamConsumerReleaseKHR: Current GL context not associated with stream consumer
  • [8492:8496:0321/210700.792:WARNING:ipc_message_attachment_set.cc(49)] : MessageAttachmentSet destroyed with unconsumed attachments: 0/1
  • [8492:8496:0321/210721.238:WARNING:ipc_message_attachment_set.cc(49)] : MessageAttachmentSet destroyed with unconsumed attachments: 0/1
  • [8492:8496:0321/210917.591:WARNING:ipc_message_attachment_set.cc(49)] : MessageAttachmentSet destroyed with unconsumed attachments: 0/1
  • [8492:8496:0321/210917.591:WARNING:ipc_message_attachment_set.cc(49)] : MessageAttachmentSet destroyed with unconsumed attachments: 0/1
  • [8492:8496:0322/014517.746:ERROR:shared_image_manager.cc(214)] : SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a non-existent mailbox.
  • [8492:8496:0322/151425.904:ERROR:shared_image_manager.cc(214)] : SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a non-existent mailbox.
  • [8492:8496:0322/151425.905:ERROR:shared_image_manager.cc(214)] : SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a non-existent mailbox.
  • [8492:8496:0322/161329.928:WARNING:ipc_message_attachment_set.cc(49)] : MessageAttachmentSet destroyed with unconsumed attachments: 0/1
  • [8492:8496:0322/161329.928:WARNING:ipc_message_attachment_set.cc(49)] : MessageAttachmentSet destroyed with unconsumed attachments: 0/1
  • [8492:8496:0322/161335.816:WARNING:ipc_message_attachment_set.cc(49)] : MessageAttachmentSet destroyed with unconsumed attachments: 0/1
  • [8492:8496:0322/161335.816:WARNING:ipc_message_attachment_set.cc(49)] : MessageAttachmentSet destroyed with unconsumed attachments: 0/1
  • [8492:8496:0322/161353.297:WARNING:ipc_message_attachment_set.cc(49)] : MessageAttachmentSet destroyed with unconsumed attachments: 0/1
  • [8492:8496:0322/161353.298:WARNING:ipc_message_attachment_set.cc(49)] : MessageAttachmentSet destroyed with unconsumed attachments: 0/1
  • [8492:8496:0322/161355.293:WARNING:ipc_message_attachment_set.cc(49)] : MessageAttachmentSet destroyed with unconsumed attachments: 0/1
  • [8492:8496:0322/161355.294:WARNING:ipc_message_attachment_set.cc(49)] : MessageAttachmentSet destroyed with unconsumed attachments: 0/1
  • [8492:8496:0322/163311.809:WARNING:ipc_message_attachment_set.cc(49)] : MessageAttachmentSet destroyed with unconsumed attachments: 0/1
  • GpuProcessHost: The info collection GPU process exited normally. Everything is okay.

Unfortunately with the current state of things with graphic cards, I’m stuck with my Geforce 8800 GTS 512 lol This could be the problem. I do not have onboard video on this motherboard.

I do have a gtx 660 in another work pc i can try and swap out to test.
Will report if it changes anything.

As for comparing with Luban, I don’t think i’m following you correctly because i can’t find a location to enter that string and give me the results expected.
I opened Luban, clicked on “view” then “toggle developer tools”. Console is chosen by default with the errors I posted in earlier posts. I tried to “run command” with that string, but it didnt do anything. I’ll be honest, i dont understand much on this end of software lol.

If you can guide me that would be great.

I appreciate the time both of you are putting on this… And @Edwin , no worries. Nothings perfect and things need tweaking sometimes that’s all.

I have faith this will be resolved.

Duke

2 Likes

My bad. I mis-typed the first word “require”.

Have you swapped your graphic card recently before you use Luban v3.14.0?

2 Likes

I did replace the pc actually. I originally had a laptop in my office garage running the 3d printer. It has a 960m for graphics.
I replaced it with a desktop, but this desktop does not have onboard video, so i had to find an old card to get some video.

I will swap out the 8800 gts in this pc (the one meant to run the 3d printer) for my GTX 660 thats in my pc that runs my plotter ( i have a sign and screen printing shop) to see if anything changes and report back.

As for the string… I actually thought about it haha! Didn’t seem like equire made sense, but it was past 2 am and my brain wasn’t functioning properly. Not to mention with a newborn lol

Unfortunately, I ran that string and got a syntax error. I realized the end of the string also has a “,” in the first post, and the second post is a '… But your screenshot thankfully shows ; to finish the string.

Here are the results :slight_smile:

Summary
  1. 2d_canvas: “enabled”
  2. flash_3d: “enabled”
  3. flash_stage3d: “enabled”
  4. flash_stage3d_baseline: “enabled”
  5. gpu_compositing: “enabled”
  6. multiple_raster_threads: “enabled_on”
  7. oop_rasterization: “disabled_off”
  8. opengl: “enabled_on”
  9. protected_video_decode: “enabled”
  10. rasterization: “enabled”
  11. skia_renderer: “disabled_off_ok”
  12. video_decode: “enabled”
  13. viz_display_compositor: “enabled_on”
  14. webgl: “enabled”
  15. webgl2: “enabled”

Thanks again!

Duke

I installed my GTX 660 and Launched Luban 3.14 and it loaded normally.

So i can confirm it has something to do with the graphics card I was using (8800 GTS).
This might help others as well.

Although we did find a solution to my issue, it is not really a fix.
If you guys need me to test “fixes” with this card, let me know i’d be happy to help.

I appreciate the help from both you on this!!

Duke

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Hi @TheDuke , Thank you for your patience and kind help on troubleshooting this issue. Our software developer, @parachvte , helped us out and I think he will dig this issue further. We will try to fix this issue in the coming version of Snapmaker Luban.

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Had similar problems with Luban on Mac OS. But with the new version 3.14.0 the appearance problems are now solved.

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Is there already a beta version for test?
I don’t know it has to do with the problem: I noticed my system doesn’t support WebGl2.0.

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There is no beta version now. And the next version will be in late April. I will forward this issue to our software developer.

Edwin

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same problem.

os: windows 10 64bit
version: 20H2
os build: 19042.928