Hey, can we get any pointers on what to look for in the new features / optimisations? And what is G-code Materialization?
Early feedback:
I’ve just tried the spline curve drawing, took me ages to realise I had to hold down the mouse when clicking each new point to control the curve (really tired at the moment). Initially I randomly saw it try to draw the odd segment between straight lines. Now I understand it, it’s great. There were some visual artifacts that looked odd, but now they’re okay, it was the anti-aliasing I guess in the top-right line segment.
Bad:
The single layer view is fine, as is the layout of the rotation function. I found the view wouldn’t descend quite as close to the first layer as I’d like, but it was using a small laptop screen, fine on larger monitor.
Multi-model imports fine too. I’d eventually love to see 3MF files supported for import (at least .obj inside .3mf/zip)
Any update on Mac version? Installed Windows without issue, imported two STL and overlayed and printed without issue. Want to set up a rotary laser job this weekend and be good test on the Mac if ready?
I’m running a copy on a Mac, seemed to be fine for simple things on a Snapmaker original, exporting code for use in octoprint. planter.stl (2.3 MB)
(Forum said uploaded file is 0bytes when using safari on Mac, had to switch back to windows laptop to upload STL)
I imported this model as the Original machine, it doesn’t fit, but choose the Don’t Scale option and notice the models size (190x140x100), then change machine settings to A350. Then load 3d workspace and import model again. Then Ctrl+Click on model and duplicate model. Then ctrl+click and Auto Arrange models. Luban progress bar stalls at Arranging Models…1%.