Klipper on snapmaker 2.0

Have 0.13.0 running on a A250, anyone interested on details and code?!

No klipperscreen yet.

Hi! Before jumping around like crazy, can you feed us with some more details?

Is it only for 3D printing?

Did you modify anything in hardware?

What is the overall status?

How do you control it?

Yes, we are interested! Share more please!

Sofar only 3D printing, when demand shown i can try laser and cnc heads.

No HW mods required, at this stage you need only to access SWD header on controller for flashing firmware.

When klipperscreen comes up, i hope to flash per internal uart just like snapmaker firmware does.

Status: solid running, most checks done, current bed mesh tuning looks good, bed mesh level sensor is reliable and delivers solid accurate numbers. Runs solid i must say.

Mainsail like any other klipper printer for control, and as said hopefully klipperscreen.

Will upload to github when more or less done testing.

When all runs fine: plan to access TMC2209 (this will require HW mods, maybe CAN interface and Add-on port) for more and better LM control and features. Use add-on ports for ADXL , we have 2 with CAN etc. etc.

Cheers.

First Orcacube:

Thanks for sharing your progress.

What’s about filament runout and power loss feature, does it work in your setup?

Where does the Klipper instance run on?- Do you connect your pc over Usb to print?

All works fine: standard klipper.

On anything you want, when klipperscreen is running on the Android/SOC.

Wifi with Klipperscreen or USB Cable per Host.

Correction: Power loss is in my own updated 0.13.0 klipper not in the standard klipper release.

Wow, this sounds pretty nice.
I’m waiting for your GitHub release.

In the meantime, what source would you suggest for learning about Klipper or migrating from marlin to klipper? Sure, I could Google or ai-search for this but it seems you know what to do :wink:.

I use my snapmaker only for CNC and laser the last years. So would be nice to support those tools as well. Will there be a big difference then in the gcode and post processors for Lightburn and Fusion 360?

Hi, is there an update here?