I created an object in blender using Python. The file shows up on viewers and other software but not on snapmaker luban disk_with_hole_rim_and_boxes.stl (57.3 KB)
. The code looks like it’s all in binary so I don’t even know what to make of it. Any help would be appreciated.
that’s the problem. I’m a newb at this. I used chatGpt to come up with the python code. thanks for that, need to poke thru code and see where my original size settings went awry.
It’s set to meters in my scene properties. Which is in line with the code that I have. What’s outputted and shows up on snapmaker luban is something which is basically one by two millimeters in size
I had similar issue w/ .stl file generated by my granddaughter from some software she used at a Girl Scout camp. In the end, I discovered this (and seems this is relevant to your situation):
Luban is constrained to import .stl files with units set to mm. I.e., it will interpret all dims as mm no mater how or what the .stl export software intended. When I found this info (on some forum) and had my granddaughter re-export her .stl with units set to mm, and it subsequently imported to Luban as expected. Turns out that initially, she had exported it with units set to inches - and Luban was importing as mm so there was a 25.4x reduction in apparent “size” of the model!