I sent in a ticket about this, but just for awareness, from the few models I’ve tested so far, 2.3.3 has a serious issue with producing slices with wild surface defects. There doesn’t seem to be any way to fix this in the slicer, and 2.3.1 doesn’t produce this result.
The picture shows the difference between 2.3.3 and 2.3.1 with the exact same file/model/parameters. Posting this more just for visibility, because I’ve seen this bite more than one person in my discord groups where they didn’t catch it in the slice preview.
