As I understand it the U1 camera doesn’t work in Fluidd. The K2 Plus suffers from the same issue. DnG Crafts came up with a work around for the K2, it may also work on the U1. I can’t say if this will work or not as I don’t have a U1 to test it on. Maybe SM came look at the code and implement it.
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Hopefully the dev team will get it fixed. They’re aware of the problem and have promised to get it working.
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