I’ve imported an .stl file to start with a basic model, in this case a toy soldier. When I print the natural orientation (soldier standing up), the back doesn’t print well since there are some pieces “hanging” in mid air from the backpack.
I’d like to rotate the model to have multiple points of contact with the base and/or have any free floating pieces anchored to lower printed pieces.
How do I do this? I can rotate the object around easily, but I can’t verify that multiple parts of the model are touching the base at the same time or are even in the same plane.